[Public]
Object=(Name=Frucore.FrucoreRenderDevice,Class=Class,MetaClass=Engine.RenderDevice)
Preferences=(Caption="Apple Metal Support",Parent="Rendering",Class=Frucore.FrucoreRenderDevice,Immediate=True,Category="Options")

[FrucoreRenderDevice]
ClassCaption="Apple Metal Support"
AskInstalled="Do you have a graphics card that supports Apple's Metal API?"
AskUse="Do you want Unreal Tournament to use Apple Metal?"
