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Title                   : Scorched Castle
Version                 : 1.0
Release Date            : 18/12/2010
Filename                : ScorchedCastle.rar
Author(s)               : Leo(T.C.K.)
Email Address           : leo_tck@volny.cz
Web Page                : none
Description             : Small singleplayer map for the 20 brush level design contest

Other levels by author  : BloodGate (2002-2004, unfinished and discontinued due to loss of data, various level conversions and mods, UT Classic Pack 3 comes to my mind as far as popularity goes.
Additional Credits to   : Master Unreal for his fog texture and testing.

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--- Play Information ---
Game                    : Unreal Tournament, Unreal
Level Name              : ScorchedCastle.unr(UT version), ScorchC.unr(Unreal version)
Single Player           : Yes
Deathmatch              : No
Difficulty Settings     : Slith is not there at easy and one krall.
New Music               : A music found in the macintosh version of Unreal (unused and from beta times obviously), separated last song section since Unreal cannot take more than 3.
New Graphics            : Castle1, unused texture package from rtnp, renamed not to conflict with UT version.
Known bugs              : Some minor stuff

--- Construction ---
Editor(s) used          : UnrealED
Base                    : New level.
Construction Time       : Few days, very tight on time due to me not noticing the contest until few days were left.


Installation
------------

Extract *.unr into your Maps directory. *.umx into Music and *.utx into Textures, 'nuff said. 

Extended description:
--------------------
You crashed with your boat in a nearby valley after a rough river ride, immediately noticing castle ruins in background 
and getting your way through swamps, until you resurface at a small cave. You notice an outer wall of an old castle immediately,
but there's something with you there, watch out. 

Author's Notes
--------------
This was made for the 20 Brush LD contest with 32 surfaces being the max, I was the only one who went SP route it seems. 
I had some major bsp problems beacsue of the way I merged some brushes or edited vertices, forgetting I could just resize the brush from vertices than fiddling with it manually.

Copyright / Permissions
-----------------------
This level is copyrighted by Leo TCK 2010.

Authors may use this level as a base to build additional levels as long as they give me the credit.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
