# SFDecos.SFFlaskf

SFFlaskf - by Ivan Tanziura

Extends:
Modifiers:
Source code

    SFDecos.SFFlaskf

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## Default properties

    {
         bDestroyable=True
         Health=5
         EffectWhenDestroyed=Class'UnrealShare.splash'
         EffectWhenDamaged=Class'UnrealShare.ParticleBurst2'
         ChunkType=Class'UnrealShare.Fragment1'
         ChunksNumber=10
         ChunkScale=0.500000
         bCustomChunkSkin=True
         ChunkSkin=Texture'SFDecos.Skins.JSFFlaskf1'
         bStatic=False
         DrawType=DT_Mesh
         Mesh=LodMesh'SFDecos.SFFlaskf'
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:40 PM
Created with UnCodeX