# SFVehicle.SFVehiclePathNode

Spatial Fear
Name: SFVehiclePathNode
Description: Defines where a SFVehicle can and cannot travel. Also used by SFVehiclePathMover to define its path.
Author: Gert Jen Peltenburg

Extends:
Modifiers:
Source code

    SFVehicle.SFVehiclePathNode

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## Variables

%function_comment% |  |  | bool | circularpath
%function_comment% |  |  | SFVehiclePathNode | Next
%function_comment% |  |  | SFVehiclePathNode | Prev
%function_comment% |  |  | int | sequence

## Functions

|  |  | BeginPlay ()

## Default properties

    {
         bHidden=True
         bAlwaysRelevant=True
         bDirectional=True
         Texture=Texture'UnrealShare.Icons.ArrowDL'
         bMovable=False
         CollisionRadius=100.000000
         CollisionHeight=150.000000
         bCollideActors=True
         bCollideWorld=True
    }

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:43 PM
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