# SFDecos.SFPickBoxGun

00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 |
    //=============================================================================
    // Spatial Fear
    // Class: SFPickBoxGun
    // Descripton: An "empty" gun used to force player to have no weapon in hand
    //             when carrying SFPickBox.
    //
    // Author: Jacek 'mOOse' Zagrodzki
    //=============================================================================
    class SFPickBoxGun extends Weapon;

    var SFPickBoxTrigger	TheTrigger;

    State DownWeapon
    {
    	function BeginState()
    	{
    		TheTrigger.FireEvent(TheTrigger.aPlayer);
    		Super.BeginState();
    	}
    }

    defaultproperties
    {
         bCanThrow=False
         PickupMessage=""
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:45 PM
Created with UnCodeX