# SFCharacter.SFMiteProjectile

Spatial Fear
Class: SFMiteProjectile
Descripton: Projectile class, emitted by the mitein ranged attack mode.
Should mimic an acid spit.
Author: Markus Nuebel

Extends:
Modifiers:
Source code

    SFCharacter.SFMiteProjectile

%%

## Functions

| Flying |  | BeginState ()
| Flying |  | Explode (vector HitLocation, vector HitNormal)
| Flying |  | ProcessTouch (Actor Other, Vector HitLocation)

## Default properties

    {
         speed=450.000000
         MaxSpeed=450.000000
         Damage=5.000000
         MomentumTransfer=10000
         SpawnSound=Sound'SPF-Content.Creatures.MiteSpit'
         ImpactSound=Sound'SPF-Content.Creatures.MiteSpitImpact'
         Physics=PHYS_Falling
         RemoteRole=ROLE_SimulatedProxy
         LifeSpan=15.000000
         AnimSequence=Flying
         AnimRate=1.000000
         Style=STY_Translucent
         Texture=Texture'Botpack.Effects.jenergy3'
         Mesh=LodMesh'Botpack.BioGelm'
         DrawScale=0.900000
         AmbientGlow=255
         bUnlit=True
         bBounce=True
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:41 PM
Created with UnCodeX