# SFCharacter.SFMiteCarcass

Spatial Fear
Class: SFCreatureCarcass
Descripton: The carcass class for the mite.
Author: Markus Nuebel

Extends:
Modifiers:
Source code

    SFCharacter.SFMiteCarcass

%%

## Functions

|  | bool | AllowChunk (int N, name A)

## Default properties

    {
         bodyparts(0)=LodMesh'SFCharacter.MiteBody'
         bodyparts(1)=LodMesh'SFCharacter.MiteLeg'
         bodyparts(2)=LodMesh'SFCharacter.MiteLeg'
         bodyparts(3)=LodMesh'SFCharacter.MiteLeg'
         bodyparts(4)=LodMesh'SFCharacter.MiteLeg'
         bodyparts(5)=None
         ZOffset(0)=0.000000
         ZOffset(1)=0.000000
         LandedSound=Sound'UnrealI.Pupae.thumppp'
         AnimSequence=Dead1
         Mesh=LodMesh'SFCharacter.SFMite'
         CollisionRadius=26.000000
         CollisionHeight=16.000000
         Mass=80.000000
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:41 PM
Created with UnCodeX