# SpatialFear.SFQuickSaveBox

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    //=============================================================================
    // Spatial Fear
    // Class: SFQuickSaveBox
    // Descritption: A client widow, that brings up a Yes/No selection box used,
    //					by the quicksave action, to ask, before overwriting the
    //					last quicksave game.
    //
    // Author: Markus Nuebel
    //=============================================================================
    class SFQuickSaveBox expands UWindowDialogClientWindow;

    var UWindowMessageBox	m_wndQuestionBox;
    var	SFPlayer			m_oPlayer;

    // Brings up the window
    function ShowWindow()
    {
    	// Call to base class
    	Super.ShowWindow();
    	// Create the question box
    	m_wndQuestionBox = MessageBox("Quicksave?", "Do you want to save your game now?", MB_YesNo, MR_No, MR_Yes);
    	m_wndQuestionBox.bLeaveOnscreen  = true;
    }

    // Handles the message box selection
    function MessageBoxDone(UWindowMessageBox W, MessageBoxResult Result)
    {
    	if ((W == m_wndQuestionBox) && (Result == MR_Yes))
    	{
    		// Execute the quicksave
    		m_oPlayer.saveGame(9);	// 9 is the quicksave slot
    		Close();
    	}
    	if ((W == m_wndQuestionBox) && (Result == MR_No))
    	{
    		// Nothing to do
    		Close();
    	}
    }

    defaultproperties
    {
    }

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:45 PM
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