# SpatialFear.SFPheromone

Spatial Fear
Name: SFPheromone
Description: A simple actor that represents a scent mark, constantly generated
by the main actor Jael during gameplay. These marks are used by
"smell enabled" scripted pawns, to track the player by scent.
Author: Markus Nuebel

Extends:
Modifiers:
Source code

    SpatialFear.SFPheromone

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## Variables

%function_comment% |  |  | Actor | m_actInstigator
%function_comment% |  |  | float | m_fImportance

## Functions

|  |  | PostBeginPlay ()
|  |  | Tick (float DeltaTime)

## Default properties

    {
         bHidden=True
         LifeSpan=50.000000
         DrawType=DT_Mesh
         Style=STY_Translucent
         Mesh=LodMesh'UnrealShare.BSpot'
         AmbientGlow=200
         bGameRelevant=True
         CollisionRadius=0.000000
         CollisionHeight=0.000000
    }

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:41 PM
Created with UnCodeX