# SfResource1.SFResource1

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    //=============================================================================
    // Spatial Fear
    // Class: SFResource1
    // Description:  Main class for a resource package.
    //				 This package bundles a the used resources (textures/music/sound/etc.)
    //
    // Created by: Markus Nuebel
    //=============================================================================
    class SFResource1 extends Object;

    // HUD stuff
    #exec OBJ LOAD FILE=Textures\SFHUD.utx		PACKAGE=SFResource1 // Icons
    #exec OBJ LOAD FILE=Textures\crosshairs.utx	PACKAGE=SFResource1 GROUP=CrsHair	// Crosshairs
    #exec OBJ LOAD FILE=Textures\SFcrshair1.utx PACKAGE=SFResource1 GROUP=CrsHair	// Crosshairs
    #exec OBJ LOAD FILE=Textures\SPF_HUD.utx	PACKAGE=SFResource1 GROUP="HUD"		// Armor ring, etc.
    #exec OBJ LOAD FILE=Textures\skintest.utx	PACKAGE=SFResource1 GROUP="skins"	// Skins

    // MedKit
    #exec OBJ LOAD FILE=Textures\SPF-Items.utx  PACKAGE=SFResource1 GROUP=MEDKIT

    // Trainer skin
    #exec TEXTURE IMPORT NAME=Trainer FILE=Textures\Trainer.pcx PACKAGE=SFResource1 GROUP="Skins" MIPS=OFF

    // Console background
    #exec TEXTURE IMPORT NAME=Bg11 FILE=Textures\sfbg11.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg21 FILE=Textures\sfbg21.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg31 FILE=Textures\sfbg31.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg41 FILE=Textures\sfbg41.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg12 FILE=Textures\sfbg12.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg22 FILE=Textures\sfbg22.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg32 FILE=Textures\sfbg32.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg42 FILE=Textures\sfbg42.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg13 FILE=Textures\sfbg13.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg23 FILE=Textures\sfbg23.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg33 FILE=Textures\sfbg33.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF
    #exec TEXTURE IMPORT NAME=Bg43 FILE=Textures\sfbg43.pcx PACKAGE=SFResource1 GROUP="Icons" MIPS=OFF

    // Weapon stuff
    #exec OBJ LOAD FILE=..\SFResource1\Textures\effects.utx  PACKAGE=SFResource1 GROUP=USRifle

    // Sounds
    #exec AUDIO IMPORT FILE="Sounds\ActiveWindowOpen.WAV" NAME=OpenActiveWnd PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\ActiveWindowScroll.WAV" NAME=ScrollActiveWnd PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\ActiveWindowSelect.WAV" NAME=SelectActiveWnd PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\ActiveWindowClose.WAV" NAME=CloseActiveWnd PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\PassiveItemClose.WAV" NAME=ClosePassiveWnd PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\PassiveItemOpen.WAV" NAME=OpenPassiveWnd PACKAGE=SFResource1 GROUP=Window

    #exec AUDIO IMPORT FILE="Sounds\CaptainIncommingMessage.WAV" NAME=IncommingCapMsg PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\CaptainMessageActivate.WAV" NAME=OpenCaptainWnd PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\CaptainWindowClose.WAV" NAME=CloseCaptainWnd PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\CaptainWindowClose2.WAV" NAME=Close2CaptainWnd PACKAGE=SFResource1 GROUP=Window

    #exec AUDIO IMPORT FILE="Sounds\DescWndClose.WAV" NAME=CloseDescWnd PACKAGE=SFResource1 GROUP=Window
    #exec AUDIO IMPORT FILE="Sounds\DescWndOpen.WAV" NAME=OpenDescWnd PACKAGE=SFResource1 GROUP=Window

    #exec AUDIO IMPORT FILE="Sounds\Quicklaser.WAV" NAME=QuickLaser PACKAGE=SFResource1 GROUP=Weapon
    #exec AUDIO IMPORT FILE="Sounds\Quicklaseralt.WAV" NAME=QuickLaserAlt1 PACKAGE=SFResource1 GROUP=Weapon
    #exec AUDIO IMPORT FILE="Sounds\Quicklaseralt2.WAV" NAME=QuickLaserAlt2 PACKAGE=SFResource1 GROUP=Weapon
    #exec AUDIO IMPORT FILE="Sounds\CapacitorCharge.WAV" NAME=CapacitorCharge PACKAGE=SFResource1 GROUP=Weapon

    // fonts
    // ModaerneLight
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL10 FontName="ModaerneLight" Height=10 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL12 FontName="ModaerneLight" Height=12 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL14 FontName="ModaerneLight" Height=14 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL16 FontName="ModaerneLight" Height=16 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL18 FontName="ModaerneLight" Height=18 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL20 FontName="ModaerneLight" Height=20 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL22 FontName="ModaerneLight" Height=22 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL24 FontName="ModaerneLight" Height=24 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL26 FontName="ModaerneLight" Height=26 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL28 FontName="ModaerneLight" Height=28 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL30 FontName="ModaerneLight" Height=30 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneL32 FontName="ModaerneLight" Height=32 AntiAlias=0
    /*
    // ModaerneRegular
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR10 FontName="Modaerne" Height=10 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR12 FontName="Modaerne" Height=12 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR14 FontName="Modaerne" Height=14 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR16 FontName="Modaerne" Height=16 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR18 FontName="Modaerne" Height=18 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR20 FontName="Modaerne" Height=20 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR22 FontName="Modaerne" Height=22 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR24 FontName="Modaerne" Height=24 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR26 FontName="Modaerne" Height=26 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR28 FontName="Modaerne" Height=28 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR30 FontName="Modaerne" Height=30 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneR32 FontName="Modaerne" Height=32 AntiAlias=0

    // ModaerneBold
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB10 FontName="ModaerneHeavy" Height=10 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB12 FontName="ModaerneHeavy" Height=12 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB14 FontName="ModaerneHeavy" Height=14 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB16 FontName="ModaerneHeavy" Height=16 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB18 FontName="ModaerneHeavy" Height=18 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB20 FontName="ModaerneHeavy" Height=20 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB22 FontName="ModaerneHeavy" Height=22 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB24 FontName="ModaerneHeavy" Height=24 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB26 FontName="ModaerneHeavy" Height=26 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB28 FontName="ModaerneHeavy" Height=28 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB30 FontName="ModaerneHeavy" Height=30 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=ModaerneB32 FontName="ModaerneHeavy" Height=32 AntiAlias=0
    */

    // BankGothic MD BT
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB10 FontName="BankGothic Md BT" Height=10 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB12 FontName="BankGothic Md BT" Height=12 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB14 FontName="BankGothic Md BT" Height=14 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB16 FontName="BankGothic Md BT" Height=16 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB18 FontName="BankGothic Md BT" Height=18 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB20 FontName="BankGothic Md BT" Height=20 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB22 FontName="BankGothic Md BT" Height=22 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB24 FontName="BankGothic Md BT" Height=24 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB26 FontName="BankGothic Md BT" Height=26 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB28 FontName="BankGothic Md BT" Height=28 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB30 FontName="BankGothic Md BT" Height=30 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicB32 FontName="BankGothic Md BT" Height=32 AntiAlias=0

    // BankGothic LT BT
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL10 FontName="BankGothic Lt BT" Height=10 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL12 FontName="BankGothic Lt BT" Height=12 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL14 FontName="BankGothic Lt BT" Height=14 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL16 FontName="BankGothic Lt BT" Height=16 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL18 FontName="BankGothic Lt BT" Height=18 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL20 FontName="BankGothic Lt BT" Height=20 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL22 FontName="BankGothic Lt BT" Height=22 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL24 FontName="BankGothic Lt BT" Height=24 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL26 FontName="BankGothic Lt BT" Height=26 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL28 FontName="BankGothic Lt BT" Height=28 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL30 FontName="BankGothic Lt BT" Height=30 AntiAlias=0
    #exec new TrueTypeFontFactory PACKAGE="SFResource1" Name=BankGothicL32 FontName="BankGothic Lt BT" Height=32 AntiAlias=0

    defaultproperties
    {
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:45 PM
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