# SFDecos.SFEChair

SFEChair - by Ivan T.

Extends:
Modifiers:
Source code

    SFDecos.SFEChair

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## Default properties

    {
         bDestroyable=True
         Health=25
         EffectWhenDamaged=Class'UnrealShare.Spark35'
         ChunkType=Class'UnrealShare.WallFragments'
         ChunksNumber=10
         ChunkScale=0.400000
         bCustomChunkSkin=True
         ChunkSkin=Texture'SFDecos.Skins.JSFEChair1'
         bPushable=True
         bStatic=False
         Physics=PHYS_Falling
         DrawType=DT_Mesh
         Mesh=LodMesh'SFDecos.SFEChair'
         CollisionRadius=16.000000
         CollisionHeight=24.000000
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:40 PM
Created with UnCodeX