# SFVehicle.SFTurret

Spatial Fear
Name: SFTurret
Description: A stationary vehicle class
Author: Gert Jen Peltenburg

Extends:
Modifiers:
Source code

    SFVehicle.SFTurret

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## Functions

|  |  | DoPhysics (float DeltaTime)
|  |  | InterpretControls (bool bJustFired, bool bFire, bool bJustAltFired, bool bAltFire, float aVehicleSpeedControl, float aTurretTurn, float aVehicleTurn, float aVehicleUp, float aTurretUp, bool bJustJumped, bool bJustDucked)

## Default properties

    {
         Armor=100
         InitialHitPoints=1000
         FullHitPoints=1000
         PhysicalRotationRate=(Pitch=16384,Yaw=16384,Roll=16384)
         Elasticity=0.000000
         bRepairable=False
         RepairTime=0.000000
         bIndependent=True
         bCriticalComponent=True
         bDamageTriggered=True
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX