# SFItem.SFADrug

Spatial Fear
Class: SFADrug
Description: An active item that increases the player accuracy permanently.
Created by: Ivan Tanzuira
Modified by: Markus Nuebel

Extends:
Modifiers:
Source code

    SFItem.SFADrug

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## Variables

%function_comment% |  |  | float | AccuracyIncrease

## Functions

|  |  | Activate ()
| Activated |  | BeginState ()
| Activated |  | Endstate ()

## Default properties

    {
         AccuracyIncrease=0.100000
         ItemDescription="Accuracy Drug:\nA Bio-chemical Enhancement.\nThe chemical contained within will increase the wearer's firing accuracy by a rate of 10%.\nATTENTION: Unauthorized use of this product can result in a loss of wages, and/or criminal punishment."
         ItemIcon=Texture'SfResource1.Icons.AccDrugIco'
         bIsActiveItem=True
         bActivatable=True
         ItemName="Accuracy Drug"
         PlayerViewMesh=LodMesh'SFItem.SFADrug'
         PickupViewMesh=LodMesh'SFItem.SFADrug'
         PickupSound=Sound'UnrealShare.Pickups.GenPickSnd'
         ActivateSound=Sound'UnrealI.Pickups.fFieldh2'
         RemoteRole=ROLE_DumbProxy
         Mesh=LodMesh'SFItem.SFADrug'
         AmbientGlow=32
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:39 PM
Created with UnCodeX