# SFItem.SFEVSuit

Spatial Fear
Class: SFEVSuit
Description: SFPickup subclass, that acts as an passive inventory item.
Following the DD it is used to solve a decontermination related
puzzle
Created by: Ivan Tanzuira
Modified by: Markus Nuebel

Extends:
Modifiers:
Source code

    SFItem.SFEVSuit

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## Default properties

    {
         ItemDescription="Hazard Suit:\nThis perfect upgrade allows you to master radiation areas, no one ever has seen before."
         ItemIcon=Texture'SfResource1.Icons.EVSuitIco'
         bIsPassiveItem=True
         bManualPickup=True
         ItemName="Hazard Suit"
         PickupViewMesh=LodMesh'SFItem.SFEVSuit'
         Mesh=LodMesh'SFItem.SFEVSuit'
         AmbientGlow=200
         bTravel=False
         CollisionRadius=10.000000
         bBlockPlayers=True
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:40 PM
Created with UnCodeX