# SpatialFear.SFHealthTrigger

00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 00030 00031 00032 00033 00034 |
    //=============================================================================
    // Spatial Fear
    // Class: SFHealthTrigger
    // Descripton: Subclasses of SFTrigger, sets the SFPlayers health, without
    //					applying damage to it. No damage sound. Defaults to
    //					TriggersOnlyOnce
    //
    // Author: Markus Nuebel
    //=============================================================================

    class SFHealthTrigger extends SFTrigger;

    var (SpatialFear) int	 NewHealth;	// New health value to assigne the SFPlayer to, during impact. Default: 100

    // Overwritten, to add the special health setting here
    function Touch( actor Other )
    {
    	if( IsRelevant( Other ) )
    	{
    		if(Other.IsA('SFPlayer'))
    			SFPlayer(Other).SFHealth(NewHealth);
    	}
    	// Call to base class
    	Super.Touch(Other);
    }

    defaultproperties
    {
         NewHealth=100
         bTriggerOnceOnly=True
    }

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:44 PM
Created with UnCodeX