# SFItem.SFTexDummy

Spatial Fear
Class: SFTexDummy
Description: Dummy, to keep an animated texture for the night vision display.
Modified by: Markus Nuebel

Extends:
Modifiers:
Source code

    SFItem.SFTexDummy

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## Functions

|  | FireTexture | getFireTex ()
|  | WaveTexture | getWaveTex ()
|  |  | PostBeginPlay ()

## Default properties

    {
         ItemIcon=Texture'SfResource1.Icons.AccDrugIco'
         bAmbientGlow=False
         PlayerViewMesh=LodMesh'SFItem.SFADrug'
         PickupViewMesh=LodMesh'SFItem.SFADrug'
         bHidden=True
         RemoteRole=ROLE_DumbProxy
         Mesh=LodMesh'SFItem.SFADrug'
         DrawScale=0.001000
         AmbientGlow=1
         MultiSkins(1)=WaveTexture'SfResource1.NightVision.bigwhirly_3'
         MultiSkins(2)=FireTexture'SfResource1.liquid.Virus_SFX'
         bCollideActors=False
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX