# SFDecos.SFHydrope

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    //=============================================================================
    // SFHydrope - by Ivan Tanziura
    //=============================================================================
    class SFHydrope expands SFDecoration;

    #exec MESH IMPORT MESH=SFHydrope ANIVFILE=MODELS\SFHydrope_a.3d DATAFILE=MODELS\SFHydrope_d.3d X=0 Y=0 Z=0
    #exec MESH ORIGIN MESH=SFHydrope X=0 Y=0 Z=0

    #exec MESH SEQUENCE MESH=SFHydrope SEQ=All       STARTFRAME=0 NUMFRAMES=1
    #exec MESH SEQUENCE MESH=SFHydrope SEQ=SFHydrope STARTFRAME=0 NUMFRAMES=1

    #exec TEXTURE IMPORT NAME=JSFHydrop1 FILE=TEXTURES\SFHydrop1.PCX GROUP=Skins FLAGS=2 // 2 - Default
    #exec TEXTURE IMPORT NAME=JSFHydrop2 FILE=TEXTURES\SFHydrop2.PCX GROUP=Skins PALETTE=JSFHydrope1 // 1 - Default

    #exec MESHMAP NEW   MESHMAP=SFHydrope MESH=SFHydrope
    #exec MESHMAP SCALE MESHMAP=SFHydrope X=0.1 Y=0.1 Z=0.2

    #exec MESHMAP SETTEXTURE MESHMAP=SFHydrope NUM=1 TEXTURE=JSFHydrop1
    #exec MESHMAP SETTEXTURE MESHMAP=SFHydrope NUM=2 TEXTURE=JSFHydrop2

    defaultproperties
    {
         DrawType=DT_Mesh
         Mesh=LodMesh'SFDecos.SFHydrope'
         DrawScale=2.000000
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:44 PM
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