# SFItem.SFHarddrive

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    //=============================================================================
    // Spatial Fear
    // Class: SFHarddrive
    // Description: A passive item that is used to control the shuttle.
    //
    // Created by: Ivan Tanzuira
    // Modified by: Markus Nuebel
    //=============================================================================
    class SFHarddrive expands SFPickup;

    #exec MESH IMPORT MESH=SFHarddrive ANIVFILE=MODELS\SFHarddrive_a.3d DATAFILE=MODELS\SFHarddrive_d.3d X=0 Y=0 Z=0
    #exec MESH ORIGIN MESH=SFHarddrive X=0 Y=0 Z=0

    #exec MESH SEQUENCE MESH=SFHarddrive SEQ=All         STARTFRAME=0 NUMFRAMES=1
    #exec MESH SEQUENCE MESH=SFHarddrive SEQ=SFHarddrive STARTFRAME=0 NUMFRAMES=1

    #exec TEXTURE IMPORT NAME=JSFHarddrive1 FILE=TEXTURES\SFHarddrive1.PCX GROUP=Skins FLAGS=2 // 1 - Default

    #exec MESHMAP NEW   MESHMAP=SFHarddrive MESH=SFHarddrive
    #exec MESHMAP SCALE MESHMAP=SFHarddrive X=0.05 Y=0.05 Z=0.1

    #exec MESHMAP SETTEXTURE MESHMAP=SFHarddrive NUM=1 TEXTURE=JSFHarddrive1

    defaultproperties
    {
         bIsPassiveItem=True
         bManualPickup=True
         ItemName="Harddrive"
         PickupViewMesh=LodMesh'SFItem.SFHarddrive'
         Mesh=LodMesh'SFItem.SFHarddrive'
         DrawScale=0.025000
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:44 PM
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