# SFDecos.SFLamps

00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 |
    //=============================================================================
    // Spatial Fear
    // Class: SFLamps
    // Description: Triggerable short lamp. If triggered it will be turned on.
    //              Remember it's just a decoration, you still need to add a real light to a map.
    //
    // Modelled by: Ivan Tanziura
    // Coded by: Jacek Zagrodzki (moose)
    //=============================================================================
    class SFLamps expands SFLampl;

    #exec MESH IMPORT MESH=SFLamps ANIVFILE=MODELS\SFLamps_a.3d DATAFILE=MODELS\SFLamps_d.3d X=0 Y=0 Z=0
    #exec MESH ORIGIN MESH=SFLamps X=0 Y=0 Z=0

    #exec MESH SEQUENCE MESH=SFLamps SEQ=All     STARTFRAME=0 NUMFRAMES=1
    #exec MESH SEQUENCE MESH=SFLamps SEQ=SFLamps STARTFRAME=0 NUMFRAMES=1

    #exec MESHMAP NEW   MESHMAP=SFLamps MESH=SFLamps
    #exec MESHMAP SCALE MESHMAP=SFLamps X=0.1 Y=0.1 Z=0.2

    #exec MESHMAP SETTEXTURE MESHMAP=SFLamps NUM=1 TEXTURE=JSFLampl

    defaultproperties
    {
         Mesh=LodMesh'SFDecos.SFLamps'
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:45 PM
Created with UnCodeX