# SFVehicle.SFCar

Spatial Fear
Name: SFCar
Description: Vehicle with Car-like physics; cannot turn without velocity
Author: Gert Jen Peltenburg

Extends:
Modifiers:
Source code

    SFVehicle.SFCar

%%

## Functions

|  |  | InterpretControls (bool bJustFired, bool bFire, bool bJustAltFired, bool bAltFire, float aVehicleSpeedControl, float aTurretTurn, float aVehicleTurn, float aVehicleUp, float aTurretUp, bool bJustJumped, bool bJustDucked)
|  |  | RotationPhysics (float DeltaTime)

## Default properties

    {
         bBot_ShowVehicleLocation=True
         Armor=40
         InitialHitPoints=60
         FullHitPoints=60
         PhysicalRotationRate=(Pitch=16384,Yaw=16384,Roll=16384)
         Elasticity=0.000000
         bDamageTriggered=True
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:39 PM
Created with UnCodeX