# SFDecos.SFJaelsTop

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    //=============================================================================
    // Spatial Fear
    // Class: SFJaelsTop
    // Description: a piece of cloth for Jael
    //
    // Modelled by: Dean Stamp
    //=============================================================================
    class SFJaelsTop expands SFDecoration;

    #exec MESH IMPORT MESH=JaelsTop ANIVFILE=MODELS\JaelsTop_a.3d DATAFILE=MODELS\JaelsTop_d.3d X=0 Y=0 Z=0
    #exec MESH ORIGIN MESH=JaelsTop X=0 Y=0 Z=0

    #exec MESH SEQUENCE MESH=JaelsTop SEQ=All STARTFRAME=0 NUMFRAMES=1
    #exec MESH SEQUENCE MESH=JaelsTop SEQ=Still STARTFRAME=0 NUMFRAMES=1

    #exec MESHMAP NEW MESHMAP=JaelsTop MESH=JaelsTop
    #exec MESHMAP SCALE MESHMAP=JaelsTop X=0.1 Y=0.1 Z=0.2

    #exec TEXTURE IMPORT NAME=JToD1 FILE=TEXTURES\JaelChestDeco.pcx GROUP=Skins FLAGS=2
    #exec TEXTURE IMPORT NAME=JToD1 FILE=TEXTURES\JaelChestDeco.pcx GROUP=Skins PALETTE=JToD1
    #exec MESHMAP SETTEXTURE MESHMAP=JaelsTop NUM=1 TEXTURE=JToD1

    defaultproperties
    {
         DrawType=DT_Mesh
         Mesh=LodMesh'SFDecos.JaelsTop'
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:44 PM
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