# SpatialFear.SFRadiationZone

Spatial Fear
Class: SFRadiationZone
Description: Radiation damage zone, based on the slime zone.
Author: Markus Nuebel

Extends:
Modifiers:
Source code

    SpatialFear.SFRadiationZone

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## Default properties

    {
         DamagePerSec=20
         DamageType=Radiation
         EntrySound=Sound'SpatialFear.Zone.RadIn'
         ExitSound=Sound'SpatialFear.Zone.RadOut'
         EntryActor=Class'UnrealShare.GreenSmokePuff'
         ExitActor=Class'UnrealShare.GreenSmokePuff'
         bWaterZone=True
         bPainZone=True
         bDestructive=True
         ViewFlash=(X=-0.217200,Y=-0.217200,Z=-0.217200)
         ViewFog=(X=0.250000,Y=0.250000,Z=0.250000)
    }

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX