# SFWeapon.SFRapidEddyDefenseSphere

Spatial Fear
Class: SFRapidEddyDefenseSphere
Descripton: Effect use by Rapid Eddy's secondary fire.
Defense sphere around the player.
Author: Markus Nuebel

Extends:
Modifiers:
Source code

    SFWeapon.SFRapidEddyDefenseSphere

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## Variables

%function_comment% |  |  | float | m_fRadius

## Functions

|  |  | PostBeginPlay ()
|  |  | Tick (float DeltaTime)

## Default properties

    {
         m_fRadius=40.000000
         bAlwaysRelevant=True
         RemoteRole=ROLE_SimulatedProxy
         LifeSpan=0.700000
         AmbientSound=Sound'SPF-Content.Weapons.EddyPawnImpact'
         DrawType=DT_Mesh
         Style=STY_Translucent
         Texture=None
         Mesh=LodMesh'SFWeapon.SFShockball'
         ScaleGlow=1.100000
         bUnlit=True
         MultiSkins(1)=FireTexture'k_GorillaTex.FX.B9_SHOT2'
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX