# SpatialFear.SFUtils

Spatial Fear
Class: SFUtils
Description: This class offers some static funtion that aid in
UnrealScript and MOD development. !! Internal use only !!
- sfLog( string strMessage) writes a log entry with level 1
- sfLogEx(int nLevel, string strMessage) writes a log entry with passed level value
- sfError(string strMessage) writes a Spatial Fear error message to the log
- FormatFloat(float fValue) formats a float with the configured nFloatingPointPrecision for
string output (needed because of missing printf functionaly, will eventually be moved to C++)
Author: Markus Nuebel

Extends:
Modifiers:
Source code

    SpatialFear.SFUtils

%%

## Constants

%function_comment% | SF_ERROR_PREFIX | = | "SF ERROR: "
%function_comment% | SF_LOG_INDENT | = | ">>"
%function_comment% | SF_LOG_PREFIX | = | "SF: "

## Variables

%function_comment% |  |  | int | LogLevel
%function_comment% |  |  | int | nFloatingPointPrecision

## Functions

|  | static | loadAnimatedTexture (SFArray Textures, int nCount, String strPrefix)
|  |  | sfError (string strMessage)
|  |  | sfLog (string strMessage)
|  |  | sfLogEx (int nLevel, string strMessage)
|  | static | string (( float fValue)

## Default properties

    {
         LogLevel=15
         nFloatingPointPrecision=3
    }

class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX