# SFDecos.SFMedBody

00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 |
    //=============================================================================
    // SFMedBody - by Doug Blask
    //=============================================================================
    class SFMedBody extends SFMedStation;

    #exec obj load file=..\Textures\K_Horizon.utx package=K_Horizon
    #exec obj load file=..\Textures\k_ChimpTex.utx package=k_ChimpTex

    #exec mesh import mesh=MedBody anivfile=Models\MedBody_a.3d datafile=Models\MedBody_d.3d x=0 y=0 z=0
    #exec mesh origin mesh=MedBody x=0 y=0 z=0
    #exec mesh sequence mesh=MedBody seq=All startframe=0 numframes=1

    #exec meshmap new meshmap=MedBody mesh=MedBody
    #exec meshmap scale meshmap=MedBody x=0.18750 y=0.18750 z=0.37500

    defaultproperties
    {
         DrawType=DT_Mesh
         Mesh=LodMesh'SFDecos.MedBody'
         MultiSkins(0)=Texture'K_Horizon.walls.K_wall2'
         MultiSkins(1)=Texture'k_ChimpTex.MedStation.MedStation3'
         MultiSkins(2)=Texture'k_ChimpTex.MedStation.MedStation2'
         MultiSkins(3)=Texture'K_Horizon.floors.K_steelplate1'
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:45 PM
Created with UnCodeX