# SFDecos.SFToilet

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    //=============================================================================
    // SFToilet - by Ivan Tanziura
    //=============================================================================
    class SFToilet extends Decoration;

    #exec MESH IMPORT MESH=SFToilet ANIVFILE=MODELS\SFToilet_a.3d DATAFILE=MODELS\SFToilet_d.3d X=0 Y=0 Z=0
    #exec MESH ORIGIN MESH=SFToilet X=0 Y=130 Z=30

    #exec MESH SEQUENCE MESH=SFToilet SEQ=All      STARTFRAME=0 NUMFRAMES=1
    #exec MESH SEQUENCE MESH=SFToilet SEQ=SFToilet STARTFRAME=0 NUMFRAMES=1

    #exec TEXTURE IMPORT NAME=JSFToilet1 FILE=TEXTURES\SFToilet1.PCX GROUP=Skins FLAGS=2 // 1 - Default

    #exec MESHMAP NEW   MESHMAP=SFToilet MESH=SFToilet
    #exec MESHMAP SCALE MESHMAP=SFToilet X=0.08 Y=0.08 Z=0.16

    #exec MESHMAP SETTEXTURE MESHMAP=SFToilet NUM=1 TEXTURE=JSFToilet1

    defaultproperties
    {
         DrawType=DT_Mesh
         Mesh=LodMesh'SFDecos.SFToilet'
         CollisionRadius=18.000000
         CollisionHeight=18.000000
         bCollideActors=True
         bBlockActors=True
         bBlockPlayers=True
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:45 PM
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