# SFCharacter.SFSkav

Spatial Fear
Class: SFSkav
Description: Big SF enemy. Will work in teams with a leader.
Created by: Markus Nuebel

Extends:
Modifiers:
Source code

    SFCharacter.SFSkav

%%

## Variables

%function_comment% |  |  | sound | Die2
%function_comment% |  |  | name | m_nameRestoreState
%function_comment% |  |  | vector | m_vectPushDir

## Functions

|  | eAttitude | AttitudeToCreature (Pawn Other)
|  |  | PlayChallenge ()
|  |  | PlayDying (name DamageType, vector HitLocation)
|  |  | PlayMeleeAttack ()
|  |  | PlayRunning ()
|  |  | PlayStunned ()
|  |  | PlayWaiting ()
|  |  | PlayWalking ()
|  |  | TweenToFighter (float tweentime)
|  |  | TweenToRunning (float tweentime)
|  |  | TweenToStunned (float tweentime)
|  |  | TweenToWaiting (float tweentime)

## Default properties

    {
         Die2=Sound'UnrealShare.Brute.death2br'
         WalkSound=Sound'UnrealShare.Brute.walk1br'
         WalkAnim=Walk
         RunSound=Sound'UnrealShare.Brute.walk2br'
         RunAnim=Run
         ThreatenAnim=Roar
         TakeHitAnim=GutHit
         VictoryAnim=Roar
         SmellRadius=2700.000000
         fMeleeDamage=22.000000
         fStunnedTime=4.000000
         CarcassType=Class'SFCharacter.SFSkavCarcass'
         TimeBetweenAttacks=0.900000
         Aggressiveness=1.000000
         Acquire=Sound'SPF-Content.Creatures.SkavAquisition'
         Fear=Sound'SPF-Content.Creatures.SkavFear'
         Roam=Sound'SPF-Content.Creatures.SkavSwipe'
         Threaten=Sound'SPF-Content.Creatures.SkavRoar'
         bCanStrafe=True
         bCanJump=True
         MeleeRange=50.000000
         GroundSpeed=300.000000
         WaterSpeed=100.000000
         AccelRate=900.000000
         JumpZ=140.000000
         Visibility=120
         SightRadius=2600.000000
         Health=250
         Intelligence=BRAINS_HUMAN
         HitSound1=Sound'UnrealShare.Brute.injur1br'
         HitSound2=Sound'UnrealShare.Brute.injur2br'
         Die=Sound'UnrealShare.Brute.death1br'
         CombatStyle=1.000000
         DrawType=DT_Mesh
         Mesh=LodMesh'SFCharacter.SFSkav'
         ScaleGlow=0.150000
         CollisionRadius=43.000000
         CollisionHeight=46.000000
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:42 PM
Created with UnCodeX