# SFWeapon.SFB9WallHit

Spatial Fear
Class: SFB9WallHit
Descripton: Custom wall hit mark, done by the B9.
Author: Markus Nuebel

Extends:
Modifiers:
Source code

    SFWeapon.SFB9WallHit

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## Variables

%function_comment% |  |  | bool | m_bFadeIn
%function_comment% |  |  | float | m_fStepSize
%function_comment% |  |  | float | m_fTimer
%function_comment% |  |  | Texture | m_texAnim[2]

## Functions

|  |  | MakeSound ()
|  |  | PostBeginPlay ()
|  |  | Tick (float fDelta)
|  |  | Timer ()

## Default properties

    {
         m_texAnim(0)=FireTexture'k_GorillaTex.FX.B9_Shot'
         m_texAnim(1)=FireTexture'k_GorillaTex.FX.b9fade'
         m_bFadeIn=True
         NumFrames=15
         Pause=0.050000
         EffectSound1=Sound'UnrealShare.General.Expl03'
         RemoteRole=ROLE_SimulatedProxy
         LifeSpan=1.000000
         DrawType=DT_SpriteAnimOnce
         Style=STY_Translucent
         Texture=FireTexture'k_GorillaTex.FX.B9_Shot'
         DrawScale=0.100000
         LightType=LT_TexturePaletteOnce
         LightBrightness=142
         LightHue=137
         LightSaturation=190
         LightRadius=6
         bCorona=False
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:39 PM
Created with UnCodeX