# SFDecos.SFPbox

SFPbox - by Ivan Tanziura

Extends:
Modifiers:
Source code

    SFDecos.SFPbox

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## Default properties

    {
         bDestroyable=True
         Health=75
         EffectWhenDestroyed=Class'UnrealShare.ParticleBurst'
         EffectWhenDamaged=Class'UnrealShare.Spark32'
         ChunkType=Class'UnrealShare.WoodFragments'
         ChunksNumber=10
         ChunkScale=1.500000
         bCustomChunkSkin=True
         ChunkSkin=Texture'SFDecos.Skins.JSFPbox1'
         bPushable=True
         bStatic=False
         Physics=PHYS_Falling
         DrawType=DT_Mesh
         Mesh=LodMesh'SFDecos.SFPbox'
         CollisionRadius=26.000000
         CollisionHeight=26.000000
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:41 PM
Created with UnCodeX