# SFDecos.SFLeaf

Extends:
Modifiers:
Source code

    SFDecos.SFLeaf

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## Functions

| Fall |  | HitWall (vector HitNormal, actor Wall)
| Idle |  | Landed (vector HitNormal)
| Fall |  | Landed (vector HitNormal)
|  |  | PostBeginPlay ()
| Idle |  | Tick (float DTime)
| Fall |  | Tick (float DTime)

## Default properties

    {
         Physics=PHYS_Falling
         LifeSpan=15.000000
         Style=STY_Masked
         Skin=Texture'SFDecos.Skins.JSFPlanta1'
         Mesh=LodMesh'SFDecos.SFLeaf'
         bUnlit=True
         MultiSkins(0)=Texture'SFDecos.Skins.JSFPlanta1'
         MultiSkins(1)=Texture'SFDecos.Skins.JSFPlanta1'
         MultiSkins(2)=Texture'SFDecos.Skins.JSFPlanta1'
         MultiSkins(3)=Texture'SFDecos.Skins.JSFPlanta1'
         MultiSkins(4)=Texture'SFDecos.Skins.JSFPlanta1'
         MultiSkins(5)=Texture'SFDecos.Skins.JSFPlanta1'
         MultiSkins(6)=Texture'SFDecos.Skins.JSFPlanta1'
         MultiSkins(7)=Texture'SFDecos.Skins.JSFPlanta1'
         bRotateToDesired=True
    }

class file time: 12/7/2003 3:58:26 PM - creation time: 12/7/2003 4:03:41 PM
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