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-SEVEN BULLETS-
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version 1.2.1
Build 07292007

Team Red Nemesis



-=1=- Installation

  =A=

First fix your game (even you Unreal Antology people).
Install the latest _client_ patch, 436.
Install the Epic Bonus Packs. At least 1, 3 and 4 (the big ones).
All these are mandatory requirements.

  =B=

	Extract the archive into your UnrealTournament folder.
Not your UnrealTournament\Maps folder. Not your UnrealTournament\System folder. Don't go moving files around at random with the assumtion that you know what you're doing. If you fuck it up don't bother us. We'll just give you a sideways look and proceed to paste the last five sentences until we're satisfied you can actually follow simple instruciton. Installation is easy. Open archive, click extract, chose your Unreal Tournament folder and click OK. You may opt to not overwrite OpenGLdrv.dll if you already have one capable of rendering S3TC (kinda useless to Anthology owners since it doesnt come w/ S3TC textures, but this one far better than the defunct driver from 2001 Epic included). If you've never installed a new OpenGL renderer chances are you need to (yes, you anthology guys too). If you've already installed it and you just now found this text, hopefully you did it correcly.
note: installing Seven Bullets correctly will not break your UT. Neither will installing it incorrectly.

  =C=

-OldSkool Amp'd
	If you don't already have this installed you need it to play singleplayer maps in Unreal Tournament. In your UnrealTournament folder should be a file called oldskool230lite.zip. Open it and double click OldSkool239.umod then follow the onscreen instrucitons. If you cant run umods try patching UT again. If you still fail search for "UMod Extractor".
If you don't have this installed, Seven Bullets will not run.
note: installing OldSkool Amp'd will not break your UT.


-=2=- Starting

  =A=

	Double click the sweet Seven Bullets icon located in your UnrealTournament directory. It's fucking leet, you can't miss it. If the Icon is not displaying this means you have a non-standard Unreal Tournament installation (other than C:\UnrealTournament, like you Anthologians). You can either fix the paths to the game and icon manually or if that is beyond your scope, use "Launch Seven Bullets (no shortcut).bat" to start the game.

Linux/Mac users start Unreal Tournament with "ini=7bullets.ini" appended to the command line.
example: Unrealtournament ini=7bullets.ini
example: ut ini=7bullets.ini

-=3=- Playing

  =A=

Having fucking fun. If you don't, there's something wrong with you. Seriously.

-=4=- Server

  =A=

	For ease of use double-click the provided "Host Seven Bullets (Dedicated Server).bat". This will launch a dedicated ucc server starting at the beginning of the game using the coop weapon respawning mutator. For people interested in doing everything the hard way, the command is
ucc server Jones-01-Deployment?Game=SevenB.TVCoop?mutator=CoopWeapRespawner.CoopWeapRespawner ini=7bullets.ini
The respawn time may be changed in CoopWeapRespawner.ini, which is found in \UnrealTournament\System\

  =B=

	Note: All clients should update thier Seven Bullets install to at least 1.2. Older clients attempting to play on 1.2 or 1.2.1 servers may not be able to connect. As a client, Seven Bullets 1.2.1 is completely network compatable with previous versions. 

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Seven Bullets Changelog
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1.2.1
-Isolated exclusive files. (zynthetic)
-Added 7Bullets music entries for OldSkool music player. (usaar33, zYnthetic)
-Added 7Bullets logo map. (prophthetic, more proph than thetic)
-Added CoopWeapRespawner mutator (thanks Kea!)
-Added correct game ini for S3TC support and audio clipping/stuttering corrections. (zynthetic)
-Added correct OpenGL renderer for S3TC support. (dohnal)
-Added shortcuts and icons (zynthetic)
-Removed 8 never accessed music files (zynthetic)

1.2
-XSM crashes probably fixed. (usaar)
-Bots (and terrans) do not try to use bullet based weapons or shock rifle under water. (usaar)

1.1
-Prevents the EMP field from reducing your singleplayer score. (usaar)
-Enables high score saving in singleplayer. (usaar)
-Fixed the occasional green tip on the pulse beam. (usaar)


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Complete list of installed files and paths.


\UnrealTournament\7Bullets\7BulletsExtra\images\7Blogo.bmp
\UnrealTournament\7Bullets\7BulletsExtra\images\7Bullets1.jpg
\UnrealTournament\7Bullets\7BulletsExtra\images\7Bullets4.jpg
\UnrealTournament\7Bullets\7BulletsExtra\images\7Bullets7.jpg
\UnrealTournament\7Bullets\7BulletsExtra\images\7Bullets9.jpg
\UnrealTournament\7Bullets\7BulletsExtra\images\7Bullets10.jpg
\UnrealTournament\7Bullets\7BulletsExtra\-Commentary7B-.txt
\UnrealTournament\7Bullets\7BulletsExtra\-Crowley'sLog-.doc
\UnrealTournament\7Bullets\7BulletsExtra\-TheArsenal-.txt
\UnrealTournament\7Bullets\7BulletsExtra\-USMCodeGamma-.txt
\UnrealTournament\7Bullets\Help\SevenBullets.ico
\UnrealTournament\7Bullets\Help\7BUEd.ico
\UnrealTournament\7Bullets\Maps\7B-Logo-Map.unr
\UnrealTournament\7Bullets\Maps\DM-7B-BulletTime.unr
\UnrealTournament\7Bullets\Maps\DM-7B-Sanguine.unr
\UnrealTournament\7Bullets\Maps\DM-Dinashar.unr
\UnrealTournament\7Bullets\Maps\Entry.unr
\UnrealTournament\7Bullets\Maps\Jones-01-Deployment.unr
\UnrealTournament\7Bullets\Maps\Jones-02-Darkness.unr
\UnrealTournament\7Bullets\Maps\Jones-03-Rogue.unr
\UnrealTournament\7Bullets\Maps\Jones-04-Trench.unr
\UnrealTournament\7Bullets\Maps\Jones-05-TemplePart2.unr
\UnrealTournament\7Bullets\Maps\Jones-05-TemplePart3.unr
\UnrealTournament\7Bullets\Maps\Jones-05-Trench2.unr
\UnrealTournament\7Bullets\Maps\Jones-06-Vandora.unr
\UnrealTournament\7Bullets\Maps\Jones-07-Noork.unr
\UnrealTournament\7Bullets\Maps\Jones-08-Pirate2.unr
\UnrealTournament\7Bullets\Maps\Jones-08-Pirate3.unr
\UnrealTournament\7Bullets\Maps\Jones-08-Pirate.unr
\UnrealTournament\7Bullets\Maps\Jones-09-Scar.unr
\UnrealTournament\7Bullets\Maps\Jones-10-End.unr
\UnrealTournament\7Bullets\Music\7B-Beast.umx
\UnrealTournament\7Bullets\Music\7B-Blood.umx
\UnrealTournament\7Bullets\Music\7B-Combo.umx
\UnrealTournament\7Bullets\Music\7B-confrontation.umx
\UnrealTournament\7Bullets\Music\7B-Dark1.umx
\UnrealTournament\7Bullets\Music\7B-Drago.umx
\UnrealTournament\7Bullets\Music\7B-Duel.umx
\UnrealTournament\7Bullets\Music\7B-Forlorn.umx
\UnrealTournament\7Bullets\Music\7B-Goodbye.umx
\UnrealTournament\7Bullets\Music\7B-GuardianRMX.umx
\UnrealTournament\7Bullets\Music\7B-IntoTheFray.umx
\UnrealTournament\7Bullets\Music\7B-Jones.umx
\UnrealTournament\7Bullets\Music\7B-Reflection.umx
\UnrealTournament\7Bullets\Music\7B-Spook.umx
\UnrealTournament\7Bullets\Music\7B-USM.umx
\UnrealTournament\7Bullets\Music\BeneathTT.umx
\UnrealTournament\7Bullets\Music\Blank.umx
\UnrealTournament\7Bullets\Music\UneternalSLeep.umx
\UnrealTournament\7Bullets\Music\utmenu23.umx
\UnrealTournament\7Bullets\Music\ZAN_MET.umx
\UnrealTournament\7Bullets\Sounds\7BDialogue.uax
\UnrealTournament\7Bullets\Sounds\7BJonesSpeech.uax
\UnrealTournament\7Bullets\System\ParticleSystem_43.u
\UnrealTournament\7Bullets\System\SBva.u
\UnrealTournament\7Bullets\System\SevenB.u
\UnrealTournament\7Bullets\System\SKattackjet.u
\UnrealTournament\7Bullets\System\tehgrars.u
\UnrealTournament\7Bullets\System\UAPlantGen.u
\UnrealTournament\7Bullets\Textures\7BBloodpackVariants.utx
\UnrealTournament\7Bullets\Textures\7BCreatureSkins.utx
\UnrealTournament\7Bullets\Textures\7BulletsTeamCredits.utx
\UnrealTournament\7Bullets\Textures\7BulletsTex.utx
\UnrealTournament\7Bullets\Textures\extragrasstex.utx
\UnrealTournament\7Bullets\Textures\OrganicDecor.utx
\UnrealTournament\Sounds\FuneralFX.uax
\UnrealTournament\Sounds\WOTsounds.uax
\UnrealTournament\Sounds\xidiafootsteps.uax
\UnrealTournament\System\7Bullets.ini
\UnrealTournament\System\CoopWeapRespawner.ini
\UnrealTournament\System\CoopWeapRespawner.u
\UnrealTournament\System\OpenGLDrv.dll
\UnrealTournament\System\sevenb.int
\UnrealTournament\System\SevenBMusic.int
\UnrealTournament\Textures\AmBrosia.utx
\UnrealTournament\Textures\ForsakenT.utx
\UnrealTournament\Textures\HourIndusX_UT.utx
\UnrealTournament\Textures\HourRustyCrapStuff.utx
\UnrealTournament\Textures\richrig.utx
\UnrealTournament\Textures\Runetex.utx
\UnrealTournament\Textures\WOTDetail.utx
\UnrealTournament\Textures\WOTtex.utx
\UnrealTournament\Launch Seven Bullets (no shortcut).bat
\UnrealTournament\oldskool230lite.zip
\UnrealTournament\Seven Bullets.lnk
\UnrealTournament\Seven Bullets Ed 2.0.lnk
\UnrealTournament\SevenBullets1.2.1.txt
\UnrealTournament\Host Seven Bullets (Dedicated Server).bat

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Contact
	forums - http://www.hellscrag.net/phpBB2/index.php?c=7&Itemid=48
	web - http://rednemesis.beyondunreal.com
	irc - irc.enterthegame.com #7bullets

Trivia
	Seven Bullets is the fourth installment in the Jones Saga preceeded by Xidia: The Incident, Xidia: The Escape, and Skytown Redux.
	Residual Decay is the fifth and final chapter of the Jones Saga and begins exactely where Seven Bullets ends.