[Public]
Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)

[Errors]
NetOpen=Error opening file
NetWrite=Error writing to file
NetRefused=Server refused to send '%s'
NetClose=Error closing file
NetSize=File size mismatch
NetMove=Error moving file
NetInvalid=Received invalid file request
NoDownload=Package '%s' is not downloadable
DownloadFailed=Downloading package '%s' failed: %s
RequestDenied=Server requested file from pending level: Denied
ConnectionFailed=Connection failed
ChAllocate=Couldn't allocate channel
NetAlready=Already networking
NetListen=Listen failed: No linker context available
LoadEntry=Can't load Entry: %s
InvalidUrl=Invalid URL: %s
InvalidLink=Invalid Link: %s
FailedBrowse=Failed to enter %s: %s
Listen=Listen failed: %s
AbortToEntry=Failed; returning to Entry
ServerOpen=Servers can't open network URLs
ServerListen=Dedicated server can't listen: %s
Pending=Pending connect to '%s' failed; %s
LoadPlayerClass=Failed to load player class

[Progress]
RunningNet=%s: %s (%i players)
NetReceiving=Receiving '%s': %i/%i
NetReceiveOk=Successfully received '%s'
NetSend=Sending '%s'
NetSending=Sending '%s': %i/%i
Connecting=Connecting...
Listening=Listening for clients...
Loading=Loading
Saving=Saving
Paused=Paused by %s
ReceiveFile=Receiving '%s' (F10 Cancels)
ReceiveSize=Size %iK, Complete %3.1f%%
ConnectingText=Connecting (F10 Cancels):
ConnectingURL=unreal://%s/%s

[Console]
ClassCaption="Standard Unreal Console"

[General]
Upgrade=To enter this server, you need the latest free update to Unreal available from Epic's Web site:
UpgradeURL=http://www.unreal.com/upgrade
UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now?
Version=Version %i

[Menu]
HelpMessage=
MenuList=
LeftString=Left
RightString=Right
CenterString=Center
EnabledString=Enabled
DisabledString=Disabled

[Inventory]
PickupMessage=Snagged an item
M_Activated=" activated"
M_Selected=" selected"
M_Deactivated=" deactivated"

[WarpZoneInfo]
OtherSideURL=

[GameInfo]
SwitchLevelMessage=Switching Levels
DefaultPlayerName=Player
LeftMessage=" left the game."
FailedSpawnMessage=Failed to spawn player actor
FailedPlaceMessage=Could not find starting spot (level might need a 'PlayerStart' actor)
NameChangedMessage=Name changed to... 
EnteredMessage=" entered the game."

[LevelInfo]
Title=Untitled

[Weapon]
MessageNoAmmo=" has no ammo."
PickupMessage=You got a weapon

[Counter]
CountMessage=Only %i more to go...
CompleteMessage=Completed!

[Ammo]
PickupMessage=You picked up some ammo.

[Pickup]
ExpireMessage=

[SpecialEvent]
DamageString=

[DamageType]
Name=killed
AltName=killed
