We can probably say that one of the greatest surprises of the early 2010’s on the UnrealSP front was Tim “Kew” Jervis’ reappearance out of the blue with a remastered, extended version of his legendary Illhaven saga. The result is Illhaven 2012, or Illhaven Anthology as he calls it. The new release features a remastered version of all the old Illhaven maps as well as a handful of new ones!
Almost 15 years after the original creation of Illhaven, Kew returns to explore new worlds in his medieval landscape interwoven into the old maps, remastered. […] The new material will consist of The Chateau d’Ill (a fortress lying off the coast of Illhaven Harbor), Illhaven Market Town and Illventor Moor (to which Kew eventually returns as his home), a land of bleak and dangerous perils, frequented by evil personae. In addition I have done some work on smaller linking/connecting maps, including one caled The Choice in which a decision can be made between night and day……
Although the pack is playable in Unreal 226, we categorised it as an UT campaign because it relies heavily on some texture packages in UT that you need to copy to your Unreal textures folder in order to play the game in the original Unreal.
Even though Illhaven 2012 is considered the final version, we still highly recommend that first-time players play the original Illhaven first, despite the fact it doesn’t contain some of the new maps. However, the central node map in Illhaven 2012, to which the player is taken back after completing each map, and which enables the player to play all 8 maps in any order, can break the story a bit and even make it confusing for new players who are not familiar with it. The original version is very likely to provide a more satisfying experience for those people, and perhaps for many of the old players as well.
Finally, if you really like the world Kew created in this campaign, make sure to check out Illhaven WoT too.